Sunday, 29 July 2012

Bleed and Poison Build for Melee

This is for lovers of Melee who have an eye for keeping weapons circulated whenever possible, keeping up a 33% heal debuff up on your target. It also has decent toughness and should be able to outlast most classes.

Armour

2 x Rune of Afflicted
2 x Rune of Centaur
2 x Rune of Krait

Overall:

56 Condition Damage
25 Power
+45% Bleed Duration

Build

That means you get almost 100% bleeding duration increase (every Riposte and Impale stacks 4 bleeds for 23 seconds instead of 12) and like you said you should have poison up at least 50% of the time, the rest of the time you could have them stunned with shield bash or mace attack.

4 comments:

  1. link to build isn't working

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  2. awesome, thanks a lot man.

    Also, just wanted to say i really enjoy your blog and have learnt some cool stuff to use with my warrior.

    Particularly like the different types of build you are putting out!

    Thanks!

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  3. Thanks for the kind words Chris!

    I really enjoy the theorycrafting side of things so hopefully it should continue!

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