From my fellow sPvP officer in the Unnamed.
Made a fairly balanced build for Warrior with Tournament SPvP in mind, build here.
For 8v8 SPvP, I recommend swapping Kick for Endure Pain. You could also
swap Balanced Stance for Bull's Charge, giving you better survivability
and more control, but making you a little bit more vulnerable to stuns
and snares.
Features:
A lot of power and extra crit damage for high burst with the axes.
Good survivability - decent toughness and vitality.
Mace/Shield offhand for holding out and mitigating damage.
Low crit chance relative to Berserker amulet, but this is mitigated by
Eagle runes and the Rage signet, which boosts crit to 45% when active
including Sigil of Accuracy on the axe.
Utilities:
Kick - Low cooldown CC to disrupt resses.
Balanced Stance - Able to ignore CC while ressing. A trait also triggers balanced stance, making this a very CC resistant build.
Frenzy - awesome ability for axes, makes the auto-attack do insane single target burst.
Strengths:
A lot of power and decent amount of vit/tough. High damage but not a paper build like many dps Warriors.
CC resistant, good for ressing and general combat.
Signet of Rage, somewhat underrated in my opinion - makes you a power
house with Swiftness/Fury/Might for 30 sec with only a 60 sec CD.
Amazing AoE damage on a point, very respectable single target damage, high burst power with Burst ability and Frenzy.
Weaknesses:
No gap-closers, reliant on teammates for snares / immobilize.
No ranged attacks (except throw axe), can be kited in open ground.
No Battlestandard for insta-ress (Rage Signet is much more suited to this build imo)
Pattern of attack:
-Pop Signet of Rage before initiating a fight - try to always fight on a point to force the enemy into close quarters.
-Cast Cyclone Axe for Vuln, follow up with Whirling Axe, giving anything
sat on the point all kinds of pain - especially good alongside classes
that can combo-field the Whirl.
-Once the whirling axe is done, focus back to the single target, adrenaline should be full, hit them with Eviscerate.
-Cast Frenzy, annihilate them with auto-attack. If they go down while Quickness is still up you'll get a super fast Execution.
Using Dual Strike isn't a priority until Fury from the signet wears off.
When you do use it, it's good to follow it up with Whirling Axe or
Eviscerate, depending on if you want AoE or single target damage.
The Mace and Shield can be whipped out as and when is needed, you need
to learn to know when to be on the attack and when to turtle up. It
could be an idea to swap early in the fight and use Shield Block to soak
up some high-damage cooldowns.
I reckon this build will be well-suited for either point attack or
defense and would work best within a group rather than solo. I know Papa
rates Battle Standard very highly for its utility, but I think Signet
of Rage for this build makes you an out-and-out slayer. Lack of snares
is somewhat mitigated by Swiftness provided by SoR, the 30 seconds of
Fury is also insane for this build because of its high power and lack of
precision. Stability helps mitigate CC's, Kick will be great for
booting enemies away from downed players.
No comments:
Post a Comment