Saturday, 27 October 2012

Papa's Warrior Ability Table


Hi all,

Below is something I've been working on this week. It is still in a pretty early draft form and I would love some input into how to make it more user friendly, but it is meant as a tool for individuals to theorycraft with.

It shows all the abilities and traits and what they do (in a very broad term). It will allow you to select a theme behind a build and work around it.

A = Weapon ability
S = Strength trait line
Ar = Arms trait line
Di = Discipline trait line
D = Defense trait line
T = Tactics trait line
! = Stances
"xxx" = Shouts
* = Signets







Boons
Conditions
Crowd Control
Damage
Defence
Healing
Closers
Sword
A0, A1, A4

A3
S.VIII, Ar.VIII
A5

A2
Mace

A1, A4
A0, A3, A5
D.VII
A2


Axe
A4

A3
A1, A2, A3, Di.IX


A0
Greatsword
A0
A4

A1, A2, S.IX, Ar.X


A3, A5
Hammer

A2, A3
A0, A4, A5
A1, DX



Shield
Di.I

A4
S.IV
A5, D.V, D.IX


Horn
A4
A5



T.IX

Rifle

A1, A4
A2, A5
A0, A3, Ar.VII



Longbow

A0. A3. A4
A5
A1, T.IV, T.X



Stances
!BaS, !Fzy, Di.VIII

D.VIII
!BeS
!EP, D.III, D.XI


Shouts
“FGJ”
“OMM”
“FM”
Di.IV
T.VIII
“SIO”, T.VII, T.XII

Physical


ALL
S.XI

Di.X

Signets



*SoF, *SoM, Ar.I
*DS, *SoS, Di.VI
*HS

Elite
ALL






Banners
ALL


S.VI
T.V
T.XI

Critical
D.XII
Ar.1, Ar.II, Ar.V

S.X, Ar.2, Ar.XI
S.2


Revive



T.3, Di.VII
T.1
T.2

Swap
Di.3


Di.1, Di.2
S.III
S.II

CC
A.IX

T.I
A.IV
D.II


Everything
S.XII, Ar.VI, Ar.XII,
Di.III
S.VII, Ar.3, Ar.III, S.VI

S.1, S.3, D.3, D.I, T.II, T.III, T.VI, Di.II
S.I, D.1,  
D.2, D.IV

Adrenaline



S.V, Di.5
Di.XI, Di.XII


No comments:

Post a Comment