Wednesday 13 June 2012

Some Number Crunching

Interesting testing data:

1. Powerful Banners.
  • It did 141 damage with 916 power.
  • It did 287 damage with 2169 power.
  • This is low damage, it doesn't appear worth it.
2. Reckless Dodge.
  • It did roughly 600 damage with 2169 power
3. Empowered Allies.
  • Does not increase your damage.
  • Ally went from 75 to 119 damage using steady weapon.
  • Ally went from 591 to 624 damage using normal weapon. (averaged over 5 hits)
4. Sure Footed.
  • Does not work with shield stance. Something I was just curious about because I heard it did.
5. Thick Skin.
  • This trait added 100 armor when over 90% health.
6. Inspiring Banners.
  • Scales with healing.
  • Zero healing = 125 regen
  • 300 healing = 162 regen
  • 838 healing = 230 regen
  • 1138 healing = 267 regen
7. Rune of Dolyent.
  • Regens for 30
  • Stacks with other regens.
8. Building Momentum.
  • Restores 50% of your endurance.
9. Stick and Move.
  • Damage went from 115 to 119 when endurance was full.
10. Slashing Power.
  • Damage went from 70 to 77 damage, so 10% increase.
11. Empowered.
  • Damage without any boons was 96.
  • 3 boons = 103 damage
  • 4 boons = 105 damage
  • 7 boons = 111 damage
12. Versatile Rage.
  • 5 charges of rage this gives is equal to about 1/2 bar of rage.
13. Adrenal Reserves.
  • This dropped the cost of a full rage attack from 3 bars to 2 bars.
14. Inspiring Shouts.
  • When you use a shout, you get about 80% of 1 bar of rage.
15. Adrenal Health.
  • The regen was independent of healing so it did not scale
  • 0 - 1 bar of rage = No regen.
  • 1 - 2 bar of rage = 125 regen.
  • 2 - 3 bar of rage = 240 regen
  • Full rage bar = 360 regen.
16. Sweet Revenge.
  • I tested this over 20 vengeances, I did not rally a single time.
  • I took no actions other than healing and running after using vengeance, perhaps you have to kill the mob or something. Other than that, it seems not worth the spot.
Some things I got from all of this:
  • Powerful Banners is garbage.
  • Empowered allies seems decent for WvW.
  • Building Momentum is a good talent all around. If you use in conjunction with a sigil of energy and fast weapon switching, you can dodge a lot.
  • Empowered has the ability to add alot of extra damage if you can get 10+ buffs up. It looks to be adding roughly 2.25% damage per buff. This gives me a great reason to use the 3 stacks of might on weapon switch sigil.
  • Sweet revenge seems to be garbage.

Credit: Zinn from http://www.guildwars2guru.com/topic/36855-testing-data-from-the-stress-test-event/

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