Thursday, 16 August 2012

Warrior Changes from Stress Tests

Axe
  • Chop Damage: 470.3726. Damage: 415.0346.
  • Cyclone Axe Vulnerability(8s) 4 Stacks : -30 Defense. 1% Incoming Damage.
  • Double Chop Damage: 940.7451. Damage: 885.4072.
Greatsword
Hammer
Heal
  • Healing Signet 40 20 sec Cooldown.
  • Healing Surge Heal yourself and build adrenaline. Build adrenaline and heal yourself. Heal amount is based on adrenaline level. Healing: 120. Stage 1 Heal: 120. Stage 2 Heal: 120. Stage 3 Heal: 120.
  • Mending 20 25 sec Cooldown.
Long Bow
  • Arcing Arrow Blast Finish Type.Damage: 845.4525. 802.4003.
  • Pin Down Physical Projectile Finish Type.Damage: 231.6233. 221.3518.
Mace
  • Crushing Blow Vulnerability(10s) 4 Stacks : -30 Defense. 1% Incoming Damage.
  • Pommel Bash Damage: 233.2283. Damage: 221.3518.
Profession
  • Combustive Shot Burning(2s): 8 Damage. ) 5 Stacks : 8 Damage. Aoe 240(12s): Circle 240. Radius: 240 feet. Damage: 182.6152. Damage: 249.0208.
Rifle
  • Brutal Shot Vulnerability(10s) 5 Stacks : -30 Defense. 1% Incoming Damage.
  • Volley Physical Projectile (20% chance) Finish Type.Damage: 332.0277. 1660.138. Buff: .
Speargun
  • Brutal Shot Vulnerability(15s): -30 Defense. 1% Incoming Damage.
  • Repeating Shot Damage: 138.3449. Damage: 553.3795. Damage: 138.3449. Damage: 138.3449. Damage: 138.3449.
Utility
  • "On My Mark!" (New) Shout. Call out target foe to make them vulnerable. 3 Skill Points. 30 sec Cooldown. 900 Range. Vulnerability(10s) 10 Stacks : +1% Incoming Damage.
  • Signet of Fury 60 sec Cooldown. 30 sec Cooldown. Buff(0s): .
  • Signet of Might Signet of Might(0s): +10-90 Power.
  • Stomp DistanceBlowout: 450 feet.
  • Throw Bolas Damage: 138.3449.
Weapon
  • Kick Push your foe back with a kick. Cripple your foe with a kick. Damage: 221.3518. Damage: 996.083. Crippled(2s): -50% Movement Speed. Crippled(3s): -50% Movement Speed.
  • Punch 1 sec Cooldown. Damage: 221.3518. Damage: 553.3795.
Warrior
Defense
  • Armored Attack 10% 5% of toughness is given as a bonus to power.
  • Merciless Hammer Hammer damage is increased by 50% when a foe is knocked down. disabled.
  • Sundering Mace Mace skills cause a 1-second weakness when dealing critical damage. Mace damage is increased by 10% when a foe is weakened.
Strength
  • Dual Wielding Damage is increased by 5% when wielding an axe, mace, or sword in your offhand. off hand.

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